Older Ichiloto projects may be missing metadata needed to protect current saves. Preview the required changes from the project directory:
ichiloto upgrade --dry-run
If the report looks correct, apply them and validate the result:
ichiloto upgrade
ichiloto validate
The upgrade command adds missing mandatory metadata. It does not rewrite the game's maps, actors, dialogue, or other authored content.
Keep the project identity stable
The id in ichiloto.json permanently identifies the game that owns a save.
Once production saves exist, do not change it. A save from one game should
never be accepted as though it belonged to another.
If an older project needs an explicit identity, supply the permanent
vendor/project value during the upgrade:
ichiloto upgrade --id=my-studio/my-rpg
Choose that value deliberately. It should remain stable even when the game's display name or release version changes.
Commit the compatibility manifest
Keep assets/Data/save-compatibility.php in source control. The manifest gives
the project an explicit place to describe its content version, sequential
migrations, aliases for renamed content, and tombstones for content that no
longer exists.
Do not reuse a retired actor, item, quest, map, or other persistent identity for new content. Use an alias when an identity was renamed, and a tombstone when the old content has no replacement.
Run ichiloto validate after changing compatibility metadata. It checks that
versions are reachable in sequence and that aliases, tombstones, and saved
content references form a coherent upgrade path.