Scripting API

World Layer

The world layer covers maps, traversal, triggers, and the systems that turn authored spaces into active play spaces.

1 min read World Layer api maps world

The world layer is where authored space and runtime behavior meet.

It includes the map-facing systems that decide where the player stands, how camera movement behaves, what triggers fire, and how exploration turns into encounters or events.

Look here when the question is less about engine bootstrapping and more about "what makes this place react?"